After spending some time with Radiant Historia I can safely say this game is a blast. The use of the 3×3 grid system keeps each battle fresh as you plan out the most efficient way to dispatch multiple enemies at once. There is honestly nothing more satisfying than taking out 5 guys in one turn. Making good use of Stocke’s Strike ability is key to walking away from battles with less damages as it gives you first strike and one extra turn for a character. The only downfall to this system is that the special moves you use to manipulate the enemy around the grid require MP “magic points”. You’ll quickly run out of MP if you engage in every battle. So I highly recommend stocking up on Herbal Teas as they restore 30 MP for a character.
Time travel is a big part of the story and you will find yourself moving between the time lines a lot. a key feature is that what you do in one time line can affect events in other time lines. Let’s say a messenger in one time line never shows up, by going to another time line you can find out what was slowing him down, fix the problem and have him now show up in the other time line. It’s a great feature and really opens up a lot of different stories and side quest. It also never gets too confusing thanks to the White Chronicle which records everything for easy access.
The story so far has been really well written. The characters are fully fleshed out, and I’ve found myself starting to actually care about them. Every time I get a new party member it becomes a struggle to decided who to keep in my party because I’ve become attached to my current crew. Luckily experience and levels carry over between time lines and characters at lower levels gain more experience points to help them catch up to higher level characters in your party.
I highly recommend picking up this game or at least renting it. It’s a great RPG with a lot of charm and style.
- Radiant Historia FAQ (brighthub.com)